How to use 9-Slicing in UMG

9-slicing as a standard technique to scale a background image dynamically to its content, while keeping scaling artifacts to a minimum. Unreal UMG supports nine slicing, but unfortunately, like so many things in

Benefits of combining layers in UMG

When creating a user interface we often come across situations, where we need to layer several visuals on top of each other. Imagine a list of elements, each element displays a unique icon,